research28 February 2026
7 min
Screen Time Trends for Children in 2026: The Numbers and What They Mean
By Safe Child Guide Editorial Team
Ofcom's most recent research into how UK children spend time online, published in 2025, offers one of the clearest pictures available — based partly on passive measurement of children's actual device use rather than self-reported estimates.
UK child internet users aged 8 to 14 spend an average of just under three hours a day (2 hours 59 minutes) online across smartphones, tablets and computers. Video dominates that time: YouTube reaches 96% of 8- to 14-year-olds in a typical month — more than any other service — and YouTube and Snapchat together account for over half (52%) of the average child's daily time online. Take-up of social platforms rises sharply between the ages of 10 and 12: 27% of 10-year-olds visit Snapchat in a month, climbing to 64% by age 12. Roblox is the most far-reaching games app, used by 61% of 8- to 14-year-olds.
Spending money inside games and apps is now a mainstream part of children's online lives. 97% of 8- to 17-year-olds play online games, and just over half of those who game (53%) spend money within them. Across all children, 58% reported spending money online in the past month. A significant minority regret it: around a third (32%) regret an in-game purchase and 41% say they overspend, while many find it unclear what they are actually buying in a game. Encouragingly, 84% of parents have at least one control or way of monitoring their child's spending — but 15% report having none in place.
What should parents take from this? The useful signal is less about a single 'safe' number of hours and more about composition and control: what screen time is displacing (sleep, activity, face-to-face time), how much of it is passive short-form video, and whether spending inside games is visible and capped. Talking openly about what your child watches and buys — and switching on the spending and time controls the platforms already provide — matters more than policing a fixed daily total.